Progress in Tail-hating-dog Land

General / 05 June 2021

As mentioned in my last post the dog who is not mine, hates his tail. He's been at his new home for almost six months and this is the first time he has done this.

When he first showed up, he wanted to be on the couch with me. He would jump up, then immediately attack his tail. I put a gate around the couch so I could get some peaceful reading in. Over the six months he's very slowly improved, he still spends a lot of time in a cone of shame but he's gettin' a little better week by week.

The photo above is from today, and you can see the dogeared page of Unreal Engine for Visualization. So far I've found the book a challenging read, due to it's technical content. It isn't particularly funny, which really I expected since it is a technical manual. 

I'm grateful to be reading it. 

Today's CGMA Vegetation Q&A mentioned lightmaps in UE4 and I had just read the section in the book that talked about UVS, lightmaps, and UE4's handling of them. I'm pretty new to the technology behind 3D graphics and game engines, so what this book does for me, is give me the finer details along with the basics. At this point, my CGMA classes are intermediate level classes, they don't cover the basics. It means I'm constantly working overtime to understand things and this book seems to be the lynch pin to help make it all more manageable.

The check boxes in the UE4 material editor? Making more sense everyday.